-- Name = Nom que vous souhaitez
-- color = (Tout en bas) https://docs.fivem.net/docs/game-references/blips/
-- id = https://docs.fivem.net/docs/game-references/blips/
-- vector3(X, Y, Z) = position X, Y, Z
Blips = {}
Blips.Map = {
{name = "Name1", color = 27, id = 310, pos = vector3(97.04, -1933.24, 20.8)},
{name = "Name2", color = 27, id = 310, pos = vector3(97.04, -1933.24, 20.8)},
{name = "Name3", color = 27, id = 310, pos = vector3(97.04, -1933.24, 20.8)},
}
local AllBlips = {}
Citizen.CreateThread(function()
Citizen.Wait(1000)
for _,v in pairs(Blips.Map) do
local blipMap = AddBlipForCoord(v.pos)
SetBlipSprite(blipMap, v.id)
SetBlipDisplay(blipMap, 4)
SetBlipScale(blipMap, 0.6)
SetBlipColour(blipMap, v.color)
SetBlipAsShortRange(blipMap, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName(v.name)
EndTextCommandSetBlipName(blipMap)
SetBlipPriority(blipMap, 5)
end
end)